Revolverwinds
Contact: John.Clowder@gmail.com
Monday, April 1, 2013
Monday, December 10, 2012
Sunday, November 18, 2012
World Turtle
My first fine art piece in months. 'The World Turtle' is the setting for my next game project, 'Moments of Silence', which I'm currently running a Kickstarter for. If you're at all interested in supporting the venture visit here:
http://www.kickstarter.com/projects/2136199701/moments-of-silence
Inspired by early alchemical imagery this illustration demonstrates the mythic relationship between the Cosmic Turtle and its prey and predator Sesa. Like the squid and the whale these two colossal celestial beings battle in the deep abyss of space in evenly matched bouts millenniums apart.
The World Turtle's age can only be ascertained by the technological advances of the civilization that habitats its massive back. Hosts to many beings the World Turtle is nearly planetary in size, and its parasitic hitch hikers compose humanoids and human-sized nematodes alike.
Sesa on the otherhand never ceases to grow, achieving monumental size over accumulative years. The wagtailed dragon will one day make a nest of a deceased World Turtle's shell, its offspring feasting on the turtle's remaining innards before launching into outer space in colorful streams resembling space born spaghetti.
Monday, November 5, 2012
Moments of Silence Kickstarter
A funding campaign for my upcoming project Moments of Silence has been launched: http://www.kickstarter.com/projects/2136199701/moments-of-silence
If even a quarter of those who played Middens were to contribute as little as one dollar the
Kickstarter would exceed its funding goal by a good margin. Over the course of my life I have donated over 300 freely available creative works to the Creative Commons and Public Domain. If you have enjoyed Middens, my music or fine artworks please donate what you can as even a little would be a tremendous assistance in supporting my future creative ventures.
The Kickstarter profile is also outfitted with a number of new screens and details so feel free to visit if just to gather the latest retinue of news.
The Kickstarter profile is also outfitted with a number of new screens and details so feel free to visit if just to gather the latest retinue of news.
Friday, September 21, 2012
Middens Download Links
Middens is now downloadable from RMN: http://rpgmaker.net/manage_games/3843/
Due to the amount of content in Middens the file size is fairly large so take forenotice if your connection is slower.
The game utilizes the batang font, so the game's text can only be viewed when this font is installed on your computer. For the purpose of convenience I've included the batang font file in a folder titled 'fonts' located in the game root folder.
The game utilizes the batang font, so the game's text can only be viewed when this font is installed on your computer. For the purpose of convenience I've included the batang font file in a folder titled 'fonts' located in the game root folder.
The above image is an extract from my upcoming project 'Moments of Silence' which will incorporate elements from Middens. A RMN page for that game can be visited here: http://rpgmaker.net/games/4427/
All the thanks in the three worlds to those who've awaited the game's release. I will continue to update this page throughout the month, and provide updated versions of the game as necessary. If you uncover any issues in your play through please notify me and I will attempt to remedy any issues.
Saturday, September 15, 2012
Middens
Preview:
Middens is an exploration game using collage and original pixel art in tandem that takes the perspective of a drifter traversing a veritable x-zone. Roving its interminable wastes the nomad chances upon a sentient revolver beside an ominous pile of remains.
The pistol offers its exploit in exchange for a pledge of inextricable compansionship. Espousing to be the player's conscience the dubious weapon directs the drifter to a nearby outpost wherein the story further unfolds.
Despite its appearance as a wasteland the rift is home to many strange denizens---
some volatile and others ineffectual. Whatever their disposition the pistol represents the choice to engage them or to spare them. Aggression and passivity have their appropriate times with rewards and consequences being granted to both paths respectively.
The game will be released to the internet on September 21st.
Here's a rundown of all the game's features:
-Over two hundred hand crafted creature portraits.
-Over one hundred collectible nemotodes.
-Dialogue excised from occult tomes.
-An original soundtrack of seventy songs.
-Multiple Endings.
-An entirely open-ended world.
-Custom graphics and battle system.
-A (magical?) guitar.
-Shaina Nordlund's lovely watercolor art.
-DMT.
-My blood, sweat and (mostly) tears.
For further information on the game please head to the Tumblr or RMN page:
RMN:
[link]
Tumblr:
[link]
(The above water color painting is the work of 'Shaina Nordlund' and to her credit is due. Please visit her DA here:
[link])
Middens is an exploration game using collage and original pixel art in tandem that takes the perspective of a drifter traversing a veritable x-zone. Roving its interminable wastes the nomad chances upon a sentient revolver beside an ominous pile of remains.
The pistol offers its exploit in exchange for a pledge of inextricable compansionship. Espousing to be the player's conscience the dubious weapon directs the drifter to a nearby outpost wherein the story further unfolds.
Despite its appearance as a wasteland the rift is home to many strange denizens---
some volatile and others ineffectual. Whatever their disposition the pistol represents the choice to engage them or to spare them. Aggression and passivity have their appropriate times with rewards and consequences being granted to both paths respectively.
The game will be released to the internet on September 21st.
Here's a rundown of all the game's features:
-Over two hundred hand crafted creature portraits.
-Over one hundred collectible nemotodes.
-Dialogue excised from occult tomes.
-An original soundtrack of seventy songs.
-Multiple Endings.
-An entirely open-ended world.
-Custom graphics and battle system.
-A (magical?) guitar.
-Shaina Nordlund's lovely watercolor art.
-DMT.
-My blood, sweat and (mostly) tears.
For further information on the game please head to the Tumblr or RMN page:
RMN:
[link]
Tumblr:
[link]
(The above water color painting is the work of 'Shaina Nordlund' and to her credit is due. Please visit her DA here:
[link])
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